| Forum Name | Topics | Posts | Last Post |
| The World Of Ever Long Fantasy |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | The Plot & Rules (1 sub-board) Here is where the plot and rules are, as well as more detailed descriptions of the possible character types and the history of the Continent where the action occurs. If you have any suggestions, this is where they should go as well. Moderator: Grand Judge Abraal | 7 | 8 | on Mar 1, 2008, 4:33pm by Grand Judge Abraal in The Spiritual Realm an... |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Character Profiles (16 sub-boards) this is where you create a character's profile sheet, in order to participate in the rest of the forum. PLEASE READ ABOUT EACH TYPE BEFORE POSTING A PROFILE SHEET
| 33 | 49 | on Jun 27, 2008, 8:21am by Grand Judge Abraal in Aerona (finished) |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | General Chat (1 sub-board) This is where you can chat just about anything.
| 5 | 8 | on Jun 27, 2008, 10:42am by Phlasgna in Forum Evaluation |
| The Spiritual Realm |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | The Godless Shrines These shrines are located in hidden areas of the moon plains, areas that are covered with spiritual energy, making them unstable to weaker spirits. Once, they where filled with Upper Spirits, but now only some swim these energy-charged locations
| 0 | 0 | |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | The Pulan Plains Most spirits drift through here. The moon plains are always illuminated by a giant blue moon, and is a place that has no strict shape, it depends on the will of the spirits that walk it. It is also the main gate to the physical world.
| 0 | 0 | |
| Northern Kimahra - Kelua |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | The Peaks of Paradise This is the main mountain region of Kelua. Although it's name speaks of paradise, these mountains are far from it; snowy, rigorous, with occasional avalanches, travelers try to avoid climbing the heights of the Peaks, where it is said some Lesser Spirits of Light inhabit
| 0 | 0 | |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | The Plains of Seppo A natural ice desert set in Kelua, far to the North-East. Those who venture through this desert must be prepared for the strictest of conditions, and the fiercest of ice fiends.
| 0 | 0 | |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Abraesia Abraesia is the Land of the Wolvenkin. The land is set on a valley surrounded by auspicious cold mountains, from where a huge natural river flows. It has very strict conditions, but thanks to the Wolvenkin's resilience and the Mages collaborations, it is a place where a Keluan can actually live in peace.
| 0 | 0 | |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Sierra Mountains Many different clans are spread throughout the cold regions of Kelua. The high peaks of the Sierra Mountains are usually constituted by Wolvenkin and adopted Mages and Humans.
| 0 | 0 | |
| Western Kimahra - Mendar |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | The Ivory Towers These towers stand above the plains of Mendar, higher than the reach of a human's eye. The house the Conclave is home to the the Gods of Wind, where those who truly believe in Their Holly Might pray.
| 0 | 0 | |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Frontiers Guarded by the huge Judge camps and Walls, what is simply known as the Frontier is practically impossible to get by unnoticed...
| 0 | 0 | |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Beaumont City By far the largest city in Mendar, Beaumont City is filled with the usual excitement that one can expect from a city. Further away from the city lies small villages that have remained untouched and unchanged from civilization. Judges can been seen throughout the city and villages, although some are found failing their duties. Some Mages manage to slip into the smallest towns and make a normal living there...
| 1 | 24 | on Mar 15, 2008, 11:20am by Izual in High Insight |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Thasxia, the Capital of Mendar The Palace city of Thasxia, home of the Judges and of the Grand Judge Abraal, the Ruler of the Mendar Empire. This city is formed by huge palaces that somehow seem to manage hiding the poor houses and the misery in the streets.
| 1 | 1 | on Mar 2, 2008, 4:25pm by Grand Judge Abraal in Plot thread - Obedienc... |
| Eastern Kimahra - Jumav |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Clayborne Clayborne is the collective name of the small towns and villages of Jumav. Most of these villages are usually built around big rivers and woods. In these rivers, merfolk can be seen, although most do not desire to visit the surface.
| 1 | 25 | on May 14, 2008, 1:21am by Izual in A Discovery of Signifi... |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Vena Forest Not all Elvenkin live in Elvarndra; some prefer smaller and less known forests inside of Jumav, most notably Vena. These forests are almost obligatory for one who traverses Jumav from the outside to the inside, and they actually hide some of it's smallest villages.
| 1 | 5 | on Jul 6, 2008, 2:43am by Phage in A walk in the forest (... |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Elvarndra The ancient forest of Elvarndra is home to the Elvenkin's Kingdom. The forest's magic and strength is mythical and legendary. Not even the Elvenkin know fully what is truth and what is tale. Elvarndra is also an elven city, although no human would ever call it so.
| 1 | 2 | on Jun 27, 2008, 5:40pm by Kai in His Next Assignment |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Jumorai, Capital of Jumav The city of Jumorai is set near the sea, with it's huge coastal ships and fishermen. It is a beautiful city, built from opal-like materials, light-blue and tall. The sailors dare not sail too far from the coast, due to the Gods of Water's possible rage. The ruler of Jumav, King Lolren, lives in his Palace in the center of the city.
| 0 | 0 | |
| Southern Kimahra - Ourania |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Shallot The island of Shallot lies right in the middle of Ourania. Only a few of the Minu actually inhabit this area. It is a rather beautiful place, void of any trouble.
| 0 | 0 | |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Ambrose Country The city of Ambrose lies completely within the forests of Ourania. It is a marvel with its mixture of both human and elven architecture. This is also where Lady Amaryllis, Queen of the Minu, resides and is the center of life for the Minu.
| 2 | 13 | on Mar 27, 2008, 2:46pm by Phlasgna in Alliances (open) |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Gero The underground city. Gero is the second city of Ourania, and its most secret. The Minu originally buit Gero as a place of protection against those who might do them harm. Now it is a sanctuary as well as a masterpeice. There were rumors that the dwarves of Old helped build Gero long ago.
| 0 | 0 | |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | The Azura Desert The biggest desert in all of Kimahra. No one can withstand the extreme heat and sandstorms. The Azura stretches across most of Ourania.
| 0 | 0 | |
| Other Locations |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Pyrros These large volcanoes are hous tomost of the God's of fire. There are a total of five, and they spread all throughout Kimahra. They are frequently visited by warriors who seek power or people who seek aid for vengeance. Their eruptions usually are not influenced by the Gods...
| 1 | 3 | on Apr 9, 2008, 5:47am by Nashgrim in Planning Ahead (Divian... |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | The Mesi Ocean The Merfolk control this vast ocean. After having been dissatisfied with the human's general disrespect for the water and all it's blessings, the merfolk took back the ocean, making it impossible for non-merfolk to travel across.
| 0 | 0 | |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Nur al Din These dark-red swamps that corrupt the land and it's creatures are located to the west, in Jumav's frontier. It is host to many beasts, but the most ferocious, cunning and dangerous of all are the Blood Seekers. Nur al Din is also a mountain peak, but toxic smoke makes it hard to see.
| 1 | 16 | on Jul 6, 2008, 2:33am by Kai in Searching the Swamps (... |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Calder River The violent river stream, is home to many creatures unseen. Long ago, the merfolk controlled the River, but they have long vanished from the area. Not too many frequent this area anymore.
| 2 | 31 | on Jul 28, 2008, 6:03am by Aerona in A Dark River |
| Mature Content |
![[ ]](http://i62.photobucket.com/albums/h106/falsegod_2006/Meteor4resize.jpg) | Mature Content In order to post here, you must PM a mod. This is where Mature Content threads go to, be it excessive gore that has no place in the main plot or other things deemed unsuitable for the general viewing public
| 0 | 0 | |